My role for this project was Production Designer. As head of the art department I set art guidelines, managed a large team of artists of different specialties, and took part in the creation of props, creatures, costumes, set dressing and design.
The Clean Room set during a critical scene. I weathered several items and worked with the director to hand pick and source everything in this image.
The Clean Room set with regular lighting.
We shot in front of an LED wall running 3D environments in Unreal Engine.
Painted the prop Prod Stick that was 3D printed.
Assisted with costumes and polished the rat hands and tail.
One of several reference sheets for our creature 3D modeler and costumer. Art Direction and Breakdown by me. Rat Drawings by Miranda Belen.
These are a few slides from my PD guide for the art team to follow.
Inspiration/References for the Green House.
Inspiration/References for the Clean Room.
Inspiration/References for our prop 3D modeler.
My main role in this project was to create character, set, and prop concept art.
Set piece and Character/Costume Design worn by an actor on stilts.
Photograph of actor in costume.
More detailed photograph of actor in costume.
Mask being created from a 3D print vs concept art.
Close up of shrine set piece during the show.
Shrine being built vs concept art.
My roles for this project were Digital Artist for props and set dressing, and Art Department Assistant.
Juice box design and set dressing.
Cereal box design.
Poster creation/editing and set dressing.
Set dressing.
My roles for this project was Artist and Art Department Assistant.
Set Dressing
Drawings and sketches on the laboratory wall.
My roles for this project were Illustrator and Art Department Assistant.
Preview of my painting in the top right corner.
Another shot featuring the painting in clear view.
There was a mirror we needed covered in a very short time frame, and I quickly painted this so it could be printed in time for filming.
Surreal painting created in Procreate and Photoshop, following the Director’s and Production Designer’s specific directions.
Assisted in sourcing and set dressing.
My roles for this project were Concept Artist and Art Department Assistant.
Watch design.
Watch concept art in several color variations.
AD machine design.
Futuristic city based on my concept art.
Keycard design.
Early concept art exploration for furniture design.